Build Gaming Platform Apps
What this is
In-game voice overlays are documented at ?page=sdk&slug=gaming — voice control that runs alongside an active game rather than replacing its own input, which means the integration has to respect a genuinely tight latency budget so voice commands don't feel like added input lag.
How it works
The gaming SDK path is built to run in parallel with a game engine rather than compete with it for resources, following the same manufacturer integration process as other hardware categories but with latency and resource-contention as the dominant technical constraint.
Holding BOT for this path
Same platform-wide developer BOT requirement applies to gaming SDK integration work as everywhere else in hardware — no gaming-specific exception.
Related paths in Hardware Integration